snes9x-gtk can be, and should be imo, setup to synchronize to the sound it generates, so finding the right combination of settings for your system is important in order to get it running smoothly, incorrect setting here can cause choppy video and audio (dropouts/skipping/crackling). If the above fixes the issues you had and it now runs smoothly, or close to it, then try setting up sound now. use whichever works best, if you don't see a difference leave it enabled. try both enabling and disabling the use of pixel buffer objects (set the pixel buffer format to 32-bit). under hardware acceleration select opengl to determine if this is the case start by disabling sound altogether and focusing on video options. anyway, the problem you've described can be caused by improperly configured video or sound options. snes9x-gtk is a fantastic emulator with loads of configuration options and (iirc) as of 1.52 is more accurate than zsnes. I would only recomend zsnes to someone who has a computer that isn't fast enough for snes9x-gtk or bsnes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |